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Electoral alliances

I think adding pre-election electoral alliances into the game would introduce a cool new mechanic, which could lead to some countries having a party system with a lot of different parties but all organized into 2 or 3 blocs against each other (maybe following some irl electoral systems, parties in blocs could a bit of a bonus compared to if they werent in a bloc, but thats not necessary).
You could probably send a request to another party to form an alliance (preferably being able to write why you want to form one). in elections, the parties are shown separately but visually grouped in with each other. any party can leave an alliance at any time. when it comes to voting on legislation and other things, they'd all vote together for the same laws, so coalition members might have to vote within it how they should vote. also if any party wants to introduce legislation they should prob have to consult the other members too.
Alliances should probably have names and logos (any change to any detail has to be voted on).
i think this would be a cool mechanic to add into the game, please consider it

Status: Rejected5 comments

Comments5

  • cashmen

    •

    Sep 14

    Addressing the Developer's Concerns on Voter Response & Mechanics:

    1. How Voters Respond (Without Overhauling the Voting System):

      • Ideological Cohesion Penalty/Bonus: Voters evaluate alliances based on cohesion. If two closely aligned parties form a bloc, voters see it as a stable government choice and grant a small popularity boost (+%). If two opposing extreme parties form an unprincipled alliance just to gain seats, voters penalize them for hypocrisy.

      • Effective Vote / Threshold Shield: Voters who favor smaller parties often hesitate to "waste" their vote. Belonging to a recognized electoral alliance reassures voters that the party will actually participate in governance, increasing minor party turnouts.

    2. Why It Differs from Cabinets:

      • Pre-Election Agreements: Cabinets happen after the election results are locked. Electoral alliances change pre-election dynamics (e.g., joint campaign events, shared resource pooling, or agreeing not to run competing candidates in specific seats/districts).

      • Legislative Cohesion: An alliance acts as a persistent legislative bloc (whip system) for passing bills, whereas a cabinet is strictly executive office allocation.

    Proposed Solution: Implement electoral alliances as a Campaign & Legislative Cohesion Layer using existing bonus/penalty multipliers rather than rewriting voter decision-making logic from scratch.

  • lawmaker-dev

    Team•

    Aug 17

    My central concern with this feature is this:

    I can’t get my head around how voters should respond to this. At the moment each voter looks at each party and their voting record (and profile, etc) to decide which to vote for. How should they respond to an alliance?

    If the proposal is that there is no change to the electoral system (everybody votes for the party they want) then how is this different to the cabinet feature we already have?

    • edu

      •

      Aug 17

      • I think first off, one of the most important things that would distinguish these alliances from the cabinet feature is that they can not only form before elections, but they matter even outside of executive positions and elections. The alliances would vote on proposals and propose new proposals together as a group instead of individually.

        When it comes to how voters would respond, I think something as simple as giving a bonus (it should probably be relatively pretty large though) to parties in an alliance should really be enough. If not, there could be some change to how the electoral system runs but I really don’t see exactly why you’d need to change it when parties can already have bonuses.

    • cashmen

      •

      Sep 14

      Addressing the Developer's Concerns on Voter Response & Mechanics:

      1. How Voters Respond (Without Overhauling the Voting System):

        • Ideological Cohesion Penalty/Bonus: Voters evaluate alliances based on cohesion. If two closely aligned parties form a bloc, voters see it as a stable government choice and grant a small popularity boost (+%). If two opposing extreme parties form an unprincipled alliance just to gain seats, voters penalize them for hypocrisy.

        • Effective Vote / Threshold Shield: Voters who favor smaller parties often hesitate to "waste" their vote. Belonging to a recognized electoral alliance reassures voters that the party will actually participate in governance, increasing minor party turnouts.

      2. Why It Differs from Cabinets:

        • Pre-Election Agreements: Cabinets happen after the election results are locked. Electoral alliances change pre-election dynamics (e.g., joint campaign events, shared resource pooling, or agreeing not to run competing candidates in specific seats/districts).

        • Legislative Cohesion: An alliance acts as a persistent legislative bloc (whip system) for passing bills, whereas a cabinet is strictly executive office allocation.

      Proposed Solution: Implement electoral alliances as a Campaign & Legislative Cohesion Layer using existing bonus/penalty multipliers rather than rewriting voter decision-making logic from scratch.

  • An Anonymous User

    •

    Aug 16

    We can also add ui feature in this in which we can see it in alliance mod and parties mod